SpeedButton History ------------------- 14.4 3/6/02 - Fixed a persistant border problem 14.3 29/5/02 - Many optimizations 14.2 14/5/02 - MUIA_SpeedButton_EnabledUnderscore is now S too 14.1 17/4/02 - Many optimizations 14.0 11/4/02 - Background redraw was bugged: fixed - MouseOver tests changed - Many optimizations - MUIA_SpeedButton_UseMouseMove removed 13.2 17/3/02 - Added custom precision - Many minor changes 13.1 10/3/02 - Internal 13.0 18/2/02 - Many many changes 12.3 6/2/02 - Smll fixes 12.2 3/2/02 - Fixed many things 12.1 25/01/02 - No raising frame if the button is disabled - Added MUIA_SpeedButton_UseMouseMove 12.0 14/01/02 - New version produced by Alfonso Ranieri - Scale factore hard coded to 2:3 on non-cyber screen: fixed - Added MUIA_SpeedButton_EnabeUnderscore to define a control char - Frames drawing had some problems if the SpeedBar was in a virtual group: fixed - All revisited 11.23 13/04/00 - IDCMP_MOUSEOBJECT will be used to detect the mouse over the button when using MUI 4. 11.22 11/04/00 - Now uses IDCMP_INTUITICKS instead of IDCMP_MOUSEMOVE to detect the mouse over the object. 11.21 19/03/00 - Fixed long-standing bug which caused Enforcer hits when using scaled images. 11.19 09/03/00 - Replaced MUI_RequestIDCMP() with MUIM_Window_AddEventHandler. 11.18 29/10/99 - The scaling ratio for "Small buttons" can be configured among the MUI options. (Benny Kjær Nielsen) - Fixed greyed small images on RTG screens. 11.17 16/09/99 - Buttons now use the parent object background when in borderless mode. 11.16 03/09/99 - Images will be remapped only if ViewMode is not text only. Any change to ViewMode must be done in a MUIM_Group_InitChange/_ExitChange pair (SpeedBar does it for you usually). 11.15 31/08/99 - Added MUIA_SpeedButton_MinHeight 11.14 30/08/99 - Changed RTG support to use WritePixelArray() instead of allocating a PIXFMT_24BIT bitmap and drawing on it manually. - Fixed planar to chunky routine. 11.13 30/08/99 - Fixed bug: one pen wasn't freed. - Added RTG support: no pens will be used on Hi/True colors screens for the images.